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#[doc = r" Value read from the register"] pub struct R { bits: u32, } impl super::INTSTAT { #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } } #[doc = r" Value of the field"] pub struct SSAR { bits: bool, } impl SSAR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct SSDR { bits: bool, } impl SSDR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct MSTIDLER { bits: bool, } impl MSTIDLER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 4 - Slave Select Assert."] #[inline] pub fn ssa(&self) -> SSAR { let bits = { const MASK: bool = true; const OFFSET: u8 = 4; ((self.bits >> OFFSET) & MASK as u32) != 0 }; SSAR { bits } } #[doc = "Bit 5 - Slave Select Deassert."] #[inline] pub fn ssd(&self) -> SSDR { let bits = { const MASK: bool = true; const OFFSET: u8 = 5; ((self.bits >> OFFSET) & MASK as u32) != 0 }; SSDR { bits } } #[doc = "Bit 8 - Master Idle status flag."] #[inline] pub fn mstidle(&self) -> MSTIDLER { let bits = { const MASK: bool = true; const OFFSET: u8 = 8; ((self.bits >> OFFSET) & MASK as u32) != 0 }; MSTIDLER { bits } } }